DRAFT Advising Handbook 2025-2026 
    
    Jul 10, 2025  
DRAFT Advising Handbook 2025-2026

Art, Science, and Innovation


Art. Science, and Innovation
Academic Bulletin 

Area of Study: Visual and Performing Arts
Programs: Major and Minor
Major/Minor Exclusions:  
A student majoring in Art, Science, and Innovation may not double major or minor in Studio Art.
A student minoring in Art, Science, and Innovation may not major in Studio Art.


Suggested Schedule for Art, Science, and Innovation majors:

4-Year Plan 1st Semester 2nd Semester Either Semester
First Year SWS 105
Science 1

Science 2
Most students should take SWS 105 in the Fall
ART 187
Begin science sequence
Take elective from Core B (Theoretical Approaches)
Sophomore Science 3 ART 250
Science 4
ART 287 or 387
Begin Art Practices module
Continue science sequence
Junior   ART 580 (Junior Seminar) ART 287 or 387
Complete Art Practices module
Senior     ART 620 (Senior Project)

Comments:

  1. There is a significant science component to this major (4 courses) that should be started early in the student’s program, because science classes are often hierarchical and strictly sequenced. The science module is intended to be highly customizable by the student. See the example Pathways below, but students should consult with a major advisor as soon as possible to consider meaningful choices.   
  2. ART 580 Junior Seminar is now offered both Fall and Spring semesters. It is recommended that students plan to take ART 580 in the spring of their junior year, but it is possible to do the Junior Seminar / Senior Project sequence in the Fall and Spring of the senior year. Prerequisite is two studio art classes and an Art History course.

Sample Pathways in ASI

In selecting Science Electives, students might consider the examples of the following pathways through a focus area. Students should consult with their advisors to create a group of courses most relevant to their interests.

Optics -Different from the OpArt movement, an optics pathway would guide the understanding of the physics behind perception.

  •     MATH 140 - Calculus I with Precalculus, Part I
  •     PHYS 102 - Fundamentals of Physics II (prereq: MATH 140)
  •     PHYS 350 - Physical Optics
  •     PSYCH 150 - Sensation & Perception

Generative Art - Generative art is produced by developing an autonomous system that independently determines its own features.

  •     CMPSC 101 - Data Structures
  •     CMPSC 301 - Data Science (prereq: CMPSC 101 or CMPSC 102)
  •     CMPSC 303 - Artificial Intelligence (prereq: CMPSC 101 or CMPSC 102)
  •     CMPSC 304 - Robotic Agents (prereq: CMPSC 101 or CMPSC 102)

Mathematical Art - Art is often based in geometry and mathematical principles. In 3 courses, students establish the foundation of mathematical concepts

  •     MATH 151 - Calculus I
  •     MATH 152 - Calculus II (prereq: MATH 151)
  •     MATH 205 - Foundations of Mathematics (prereq: MATH 152)
  • Option: MATH 320 Linear Algebra (prereq: MATH 205), which can provide an approach toward the basics of computer animation, or MATH 350 Geometry (prereq: MATH 205).

Bio Art - Bioart is concerned with the ethics of established and emerging biological science principles and how they are culturally understood and used.

  •     CHEM 120 - Chemical Concepts I
  •     BIO 220 - Organismal Physiology and Ecology
  •     BIO 221 - Genetics, Development and Evolution
  •     FSBIO 201 - Investigative Approaches in Biology

Integrated Sustainability - Evolving out of environmental art, Integrated Sustainability is an example of a solutions-based art practice geared towards finding practical applications for environmental challenges that engage with the imagination of the public.

  •     ENVSC 110 - Introduction to Environmental Science
  •     ENVSC 250 - Environmental Education
  •     ENVSC 352 - Environmental Justice
  •     ENVSC 380 - Climate Energy Policy (pereq: ENVSC 110)

Visualization/Augmented Reality/Virtual Reality - Artists working with AR/VR and visualization are established leaders in the computer science field working on developing new potential uses and aesthetics for the technology, from public engagement of data, to wellness applications for VR and AR.

  •     CMPSC 100 - Computational Expression
  •     CMPSC 101 - Data Structures
  •     CMPSC 301 - Data Science (prereq: CMPSC 101 or CMPSC 102) OR PSYCH 150 - Sensation & Perception
  •     CMPSC 303 - Artificial Intelligence (prereq: CMPSC 101 ir /cnosc 192)

Computer Art - Artists working within computer art work as web developers, graphic designers, UX/UI (User Experience/ User Interface) designers, and technologists.

  •     CMPSC 100 - Computational Expression
  •     CMPSC 101 - Data Structures
  •     CMPSC 102 - Discrete Structures
  •     CMPSC 302 - Web Design (prereq:CMPSC 104)


Art, Science, and Innovation: Transfer Guidelines

Suggested pathway for Art, Science, and Innovation majors who transfer and expect to complete in 3 years. Ideally, these students will already have completed two of their required four science courses and have taken a course in studio art.

3-Year Plan 1st Semester 2nd Semester Either Semester
Sophomore ART 187
Science 3
ART 250
Science 4
Take 2nd course in Art Practices module.
Continue science sequence
Junior   ART 580, Jr Seminar ART 287 or 387
Take elective from Core B (Theoretical Approaches)
Senior     ART 287 or 387
ART 620, Senior Project

Issues to Consider: 

  1. ASI is an interdisciplinary program. Although it is situated primarily in the Art Department, many requirements are fulfilled by courses in other departments. Students must meet the expectations of each separate department when transferring those disciplinary courses to count in an ASI major or minor. 
  2. A 3-credit transfer course with a similar description and course content will be accepted to fulfill a 4-credit requirement in the Art Department. However, the transfer student must still overall meet the minimum number of credit hours required, which might necessitate taking or transferring elective courses in Art.
  3. Art Appreciation or similar courses will transfer as elective credits in Art but cannot be used to fulfill any requirement of a major or minor in the Art Department, including ASI.
  4. Pathways through the ASI program are highly individualized according to the student’s future plans. Please consult with an ASI advisor to determine which options are best.
  5. Students are most likely to transfer the courses below:
In order to fulfill the …the course must cover
A. Introductory
ART 187, Electronic and Intermedia Art Introduction to 2-D design concepts using digital technology (Adobe Creative Suite or similar), with time-based/
video manipulation desirable.
ART 250, Contemporary Strategies in Art Aspects of art made in the later 20th and 21st centuries, in either survey or seminar format.
B. Theoretical Approaches
  Please examine the criteria for equivalent courses in communication theory, philosophy, environmental justice, women’s studies, sexuality, 
and gender studies.
C. Art Practices
Art

Any introductory course in an art medium might be transferred (Drawing, Ceramics, Painting, Photography, or Sculpture).

A student may enroll in the 200-level Intermediate classes in a medium for which they are transferring coursework at an introductory level.

Upon request, a student might fulfill this requirement with a transfer course in a medium not offered at Allegheny College, for example, lithography.
Approval requires examination of the syllabus and portfolio of work made for the class.

ART 480, Professional Practices A portfolio course that includes creation of a personal website, grant writing, and consideration of career options.
Media Production See transfer requirements in Film and Digital Storytelling, Theatre production, or Multimedia journalism.
D. Science Electives
  See transfer requirements in Biology, Chemistry, Computer Science, Environmental Science and Sustainability, Geology, Mathematics,
Neuroscience, Psychology, or Physics.